Resident Evil 7 PS5 vs Xbox Series X|S Frame Rate Comparison (Next-Gen Update)
Resident Evil 7: Biohazard frame rate comparison comparing the framerate/fps on PS5 vs Xbox Series X vs Xbox Series S with the next-gen update.
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The versions tested were 1.000.001 on PS5 and 2.0.0.0 on the Xbox Series consoles. The 120fps footage here was captured at 1080p.
Timestamps:
00:00 - High Frame Rate Mode Off, Ray Tracing On
04:48 - High Frame Rate Mode On, Ray Tracing Off
09:36 - High Frame Rate Mode Off, Ray Tracing Off
Resident Evil 7 on PS5 and the Xbox Series consoles has two graphical settings: High Frame Rate Mode and Ray Tracing. The High Frame Rate Mode and Ray Tracing can't be enabled at the same time, so there are three different modes available.
PS5 and Xbox Series X in all modes render at a resolution of 3840x2160 using what appears to be a form of checkerboard rendering.
Xbox Series S in all modes renders at a resolution of 2560x1440 using what appears to be a form of checkerboard rendering.
A bug was found on the Xbox Series X where the frame rate would sometimes drop during the opening of the game https://bit.ly/3O2EcRd
The ray tracing used here seems to be a form of RT GI and RT Reflections.
Stats: https://bit.ly/3Ogd9RU
Frames Pixel Counted: https://bit.ly/3MPtUlS
Watch in 4K and 60fps for the best experience.
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