Resident Evil® - Chris Gameplay chapter 1 - Redfield
Resident Evil is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment. To advance, the player must explore a mansion and its surrounding areas while avoiding, outsmarting, and defeating monsters including zombies and giant spiders. The player can open doors, push certain objects, climb obstacles, and pick up items. When an item is collected, it is stored in an inventory that the player can access at any time. Items in the inventory can be used, examined, and combined to solve puzzles and gain access to previously inaccessible areas. The inventory is limited to a certain number of slots, and the player must often move items from the inventory to storage boxes located in certain areas to manage space.
Although the player can use firearms to kill monsters, Resident Evil emphasizes evasion over fast-paced combat by providing the player with limited ammunition. The player has a limited amount of health, which decreases when attacked by monsters. Players can regain health by collecting and using herbs, which can be mixed with other herbs to increase their healing effect. Some monsters can also infect the player with a poisoning effect, which gradually depletes the player's health over time until the poison is cured with serum or special herbs. Zombies that are defeated but not decapitated or burned eventually revive and mutate into faster and deadlier forms.
The player can control either Chris Redfield or Jill Valentine, each with advantages and disadvantages. For example, Chris can take and deal more damage than Jill, but Jill can carry more items and unlock certain doors with a lock pick. Both characters can equip defensive weapons that can save them from taking damage when seized by an enemy. These defensive weapons include a dagger and a unique special weapon: Jill can use a taser, while Chris can shove stun grenades into zombies' mouths and detonate them with a pistol shot. Defensive weapons are limited and can only be used when the player is grabbed by a monster.
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