Retargeting Motions to CC MetaHuman in UE5 | Unreal Live Link Plug-in Tutorial

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https://www.reallusion.com/iclone/live-link/unreal-engine/metahuman/default.html Character Creator 4.2 and iClone 8.2 have a simpler and more enhanced workflow for bringing both characters meshes as well as body and facial animation into Unreal Engine. In this tutorial, we focus on how to create an IK Rig in Unreal for your CC characters so that you can retarget any animation created in Reallusion software to your MetaHuman character.

00:00 Intro
00:14 Sending Motions to UE5
00:58 IK Rig Retargeting
04:40 Applying Animation to MetaHuman

CC to MetaHuman Workflow: https://youtu.be/aiDgcf1S-d4

*Note: Assets shown in this tutorial serve only as reference material.

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iClone is the fastest real-time 3D animation software in the industry. Integrated with groundbreaking real-time technologies, iClone simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design and cinematic storytelling; quickly turning imagination into a reality.

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#iclone #3danimation #metahuman




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