
RetroArch : Fetch & Build Cores
We are back with another development guide. We already built RetroArch for Windows. It's time for Cores.
Before taking any further action, make sure to backup your current settings. We are going to build a single Core today. However, you can build all of them or you can choose specific cores to build. We are also going to use our script to reduce timing and complexity.
More info can be found here -
https://docs.libretro.com/development/retroarch/compilation/windows/#core-compilation
Clone libretro-super by typing "git clone https://github.com/libretro/libretro-super.git" then get into the folder by typing "cd libretro-super". From here you can choose manual build or script build which is we are going to use for now. Type "libretro-fetch.sh" to fetch all available cores or "libretro-fetch.sh gambatte" to fetch only the Gambatte core.
The easiest way to build all the cores is to use libretro-build.sh from within libretro-super's source tree: "./libretro-build.sh" In case you only want to build one and/or more cores instead of all, you can specify the cores you want to build after the first command in no particular order:
"./libretro-build.sh snes9x fceumm" Once compilation has finished, you can find the libretro cores inside dist/win.
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