Reverse: 1999 Review - Lost in Translation
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To be blunt, the current state of the game provides enjoyable combat, but it's the only aspect that's enjoyable. The crippling issue is the poorly executed script, which drags down Reverse: 1999 as a whole. As a seasoned mobile gamer, this is the first game I've reviewed that I actively don't want to play because I see it as a waste of potential. In its current state, unless a player solely focuses on the aesthetic appeal of gacha characters and disregards the need for them to have personalities or engage in a compelling storyline, it's challenging to envision anyone enjoying this game long enough to keep it alive. There might be a promising time-travel story with plenty of potential ideas, but it's hard to follow when almost every voiced line of dialogue is distractingly subpar.
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