Rigging and animation for Unity; a special presentation part 1

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James Guard is an eclectic 3D artist who has created and distributed multiple games using MODO and Unity, and will to guide us through the process. How do you have multiple animations on a timeline? How do you export animations to Unity? How do you properly set up a rig for Unity? James will discuss all of this and more. For more information about MODO, visit: http://ow.ly/10oYDo







Tags:
modo
game dev
unity
3d
cg
design