RIMWORLD: Call of Cthulhu | Building a Cult | 3 | Rim of Madness Let's Play

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Published on ● Video Link: https://www.youtube.com/watch?v=g4k0NujUG-s



RimWorld
Game:
RimWorld (2018)
Category:
Let's Play
Duration: 32:53
642 views
15


RimWorld Modded Gameplay. Welcome to modded rimworld, I am running, among others, the modded Call of Cthulhu and the Rim of Madness submods, look forward to ancient evils, summoned deities and the industrial era. This is that colonies story. Let's Play Rimworld Modded, Rim of madness!

A sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress and Firefly. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.

►Enjoying this series? Start from the beginning: http://bit.ly/ShogunRimMad

Watch other awesome series of death and domination!

►Timber and Stone Let's Play: http://bit.ly/1nEYx2G

►War for the Overworld Campaign: http://bit.ly/1XpUcPx

►Banished Colonial Charter Modded Let's Play: http://bit.ly/1SeCKvy

►Download Rimworld on Steam: http://store.steampowered.com/app/294100/.

Currently active Rimworld mods:
HugsLib | JecsTools
More Furniture | Achtung!
Rim of Madness - Bones | Rim of Madness - Vampires
Rim of Madness - Werewolves | Rim of Madness - Arachnophobia
Rim of Madness - Straitjackets | Rim of Madness - Elder Things
Call of Cthulhu - Cults | Call of Cthulhu - Factions
Replace Stuff | Doors Expanded
Humanoid Alien Races 2.0 | Share the Load
H.P Lovecraft Storyteller - Remastered | Fluffy Breakdowns
Call of Cthulhu - Cosmic Horrors | Hospitality
Colony Manager | Expanded Prosthetics and Organ Engineering
Allow Tool | Realistic Rooms
Storage Solutions | Linkable Doors
More Furniture | Dire Raids
Defensive Positions | RunAndGun
Wall Light | What the Hack?!
More Mechanoids | RimWriter
Better Infestations | Questionable Ethics Enhanced

►Patreon: http://www.patreon.com/fallenshogun
►Discord: https://discord.gg/KarE7np
►Twitter: https://twitter.com/FallenShogun
►Twitch: http://www.twitch.tv/fallenshogun
►Player.me: https://player.me/fallenshogun
►Youtube: https://www.youtube.com/user/FallenShogun

►Rimworld Gameplay Features

Manage colonists' moods, needs, wounds, and illnesses.
Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials.
Tame and train cute pets, productive farm animals, and deadly attack beasts.
Watch colonists develop and break relationships with family members, lovers, and spouses.
Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines.
Trade with passing ships and trade caravans.
Decorate your colony to make it into a pleasurable space.
Dig through snow, weather storms, and fight fires.
Capture refugees or prisoners and turn them to your side or sell them into slavery.
Discover a new generated world each time you play.
Build colonies in the desert, jungle, tundra, and more.
Learn to play easily with the help of an intelligent and unobtrusive AI tutor.

►Rimworld gameplay Overview

RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen.

Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research.

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