Rising Thunder Alpha ~ Quick Look ~ Chel combos and resets

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Just some Day 1 Chel combos and resets. Rising Thunder is looking to be a pretty interesting game. The combo system is fluid and easy to get into, but seems to have much depth to it as well.

I'm curious to see how the game develops.

I'm Using Adcance Chel with her alternate SP2.
Works mid-screen and in corner. Pretty sure it will corner carry completely.

Combo Notation: (SP1: Fireball SP2: Dragon Punch SP3: Tatsu/launcher)

j.H, f.H(2 hits), c.M xx SP1/\(reset), j.H s.H xx SP3, s.H xx SP2(stun)

j.H, f.H(2 Hits), c.M xx SP3, s.H, SP2/\ j.H (reset)\/ walk forward

a) c.M xx SP1 xx FADC xx s.H xx SP3, s.H xx SP2
b) c.M xx SP1 xx FADC xx s.H xx SP1 xx Super







Tags:
Quick Look
Combo
fighting game
FGC
combo vid
resets
chel
Rising Thunder
Alpha