Risk of Rain Speedrun (11:54 RTA)
Sub-12 HYPE!
(We don't count in IGT anymore because of a glitch that trivializes IGT runs)
Artifacts used: Command, Glass, and Spirit.
Command lets me pick my own item drops, most of the time. Glass increases my damage massively at the cost of health. Spirit increases movement speed as you take damage, allowing damage boosts and the Mercenary's walldashing glitch.
Items are handpicked for three purposes: 1. finding/completing the portals ASAP, 2. boosting movement speed for the walldash in the final level, 3. gaining damage that pierces Providence's defensive shields.
I ended up 1 red and 2 white items short of a perfect stack (Thallium, 6th Goat Hoof, and Rusty Knife). But, the portal positions were amazing, and I didn't choke on Providence, woo!
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