Road Redemption (PC): Workin' Through The Backlog: Part 6 of ?
This one was in both of our backlogs for a while, so we decided to give it a shot. I (Rick) recorded this one and did some "real" editing for the first time. I merged two videos into one, tried to normalize the volume, added text to indicate who was who, and did some minor trimming. The videos are mostly as recorded.
Online multiplayer was only possible via Remote Play on Steam, so that's how we played it. It worked out well enough. The unfortunate part is that we can't save independent process.
The game was pretty fun once we worked out the controls and objectives. I felt the interface lacked polish, but it's an indie game that got its start on Kickstarter, so I didn't expect a great deal.
We might be back to this one, together or separate; who knows.
Workin' Through The Backlog is our series where we play games from our collections that we have never played. "Never" in this case means exactly that; no testing, no "just played for a bit", no "just that game mode". Never touched! However, we may be familiar with the game, or have seen screens, or have maybe watched someone play. We don't put restrictions on how we play the game, or for how long. They may have commentary, they may not.
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