![Roadkill Longplay (Amiga CD32) [4K]](/images/yt/jx/roadkill-longplay-amiga-cd32-4k-elsj6.jpg)
Roadkill Longplay (Amiga CD32) [4K]
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Developed by Vision and published by Acid Software in 1994
Gritty top-down racer set in something of a dystopian future, Roadkill was, according to the review in Amiga Power, created using Blitz Basic. Solid production values and a fast and fluid racing experience make this pretty enjoyable, and the only thing I didn't really like was the way the car pinballs around when colliding with barriers and obstacles.
Credits
Coding: Paul Andrews
Graphics: Rodney Smith, Grant Wallis
Musician: Blair Zuppicich
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