Roblox Scripting Tutorial: Custom Role Playing Nicknames and Text Filtering

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Subscribers:
2,110
Published on ● Video Link: https://www.youtube.com/watch?v=fsOP2JghwKE



Roblox
Game:
Roblox (2006)
Category:
Tutorial
Duration: 22:48
3,954 views
83


This tutorial is a must watch! We're learning not only how to make a BillboardGui roleplay nickname system, but we're also learning how to filter text and working with more FilteringEnabled! Post any questions you have down in the comments.

Scripts as they appear in the video (don't forget about the Remote Event and Function):
Button LocalScript:
local replicatedStorage = game:GetService("ReplicatedStorage")
local event = replicatedStorage.ChangeName
local filter = replicatedStorage.FilterText
local player = game:GetService("Players").LocalPlayer
local box = script.Parent.Parent.TextBox

script.Parent.MouseButton1Down:connect(function()
local filteredText = filter:InvokeServer(box.Text)
box.Text = filteredText
event:FireServer(filteredText)
end)

BillboardGui Server Script:
game.Players.ChildAdded:connect(function(player)
local name = Instance.new("StringValue")
name.Name = "RPName"
name.Value = player.Name
name.Parent = player

player.CharacterAdded:connect(function(char)
char.Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None

local bill = Instance.new("BillboardGui", char.Head)
bill.Adornee = char.Head
bill.Size = UDim2.new(1,0,1,0,0,0)
bill.StudsOffset = Vector3.new(0,2,0)

local text = Instance.new("TextLabel")
text.Parent = bill
text.Text = name.Value
text.FontSize = "Size12"
text.Size = UDim2.new(1,0,1,0,0,0)
text.BackgroundTransparency = 1
text.TextColor3 = BrickColor.new("White").Color
text.TextStrokeColor3 = BrickColor.new("Balck").Color
text.TextStrokeTransparency = 0

name.Changed:connect(function(newName)
text.Text = newName
end)
end)
end)

local replicatedStorage = game:GetService("ReplicatedStorage")
local event = replicatedStorage.ChangeName

event.OnServerEvent:connect(function(player, newName)
player:findFirstChild("RPName").Value = newName
end)

TextFilter Server Script:
local replicatedStorage = game:GetService("ReplicatedStorage")
local TextService = game:GetService("TextService")
local event = replicatedStorage.FilterText

event.OnServerInvoke = (function(player, textToFilter)
local filteredTextResult = TextService:FilterStringAsync(textToFilter, player.UserId)
return filteredTextResult:GetNonChatStringForBroadcastAsync()
end)

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