rollcompare
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Published on ● Video Link: https://www.youtube.com/watch?v=KQlUgB_dSwk
So it's a pretty weak effect, but you can save frames by rolling with analog stick angles outside of the cardinal directions.
I exit the dock 2 frames sooner, but also with a fair bit more speed. More speed entering the next room just means more timesave. Honestly though, TASes hardly ever spend time in morphball, so it's pretty insignificant.
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