Rotaeno gameplay but it progressively drifts out of frame | reveL (IV 12+) ALL PERFECT
The worst Rotaeno gameplay you will ever watch. Truly puts the NO in Rotae*no*. I apologize in advance. Also had to crank up the volume of the video and it also sounds bad, so I apologize for that too
I've been playing Rotaeno pretty much since release, but I've never actually recorded any gameplay. The obvious reason being, how do I set up the camera? I could just screen record as I do for the other rhythm game videos on my channel, but it also captures the tap sound delay from the offset being more than 0. "Why not just play with tap sounds off?" you may ask. And so I answer... I'm really bad at playing rhythm games without the tap sounds on, so I have to have them on.
I had my ipad propped up on a little rolling shelf, and I sat as close as I could to the shelf with enough arm room to move around. I tried to hold my arms out to stay in frame, but of course I was more focused on the gameplay than trying to keep my phone in frame. Didn't realize until watching the recording back that my phone slowly drifted out of frame as the chart went on. I'm not sure if I'd be able to keep my hands relatively steady while recording, especially if they have to move around to play the game. I'd probably need a GoPro camera strapped to my head to get any decent gameplay recordings.
Game: Rotaeno
Player: RadEmpoleon (PTT 16.661)
Song: Yu_Asahina as Orange Vox+ ft. AKA - reveL • reveL | Orange Vox+ ft.AKA
Speed: 6.20
Offset: +90
#rotaeno #rhythmgame #allperfect