ROUNDTABLE - Building Bridges to Fight Hate in Games
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Published on ● Video Link: https://www.youtube.com/watch?v=R1rtDV0Szpc
According to a 2019 survey from ADL, 74% of American adults have experienced harassment in online games. At the same time, 88% reported positive social experiences in these same spaces. In order to ensure that online games become the respectful and inclusive space they can be, it will take an all of society response. Join a conversation with industry, academia and civil society on work that's being done to make that happen.
Speakers: Kat Schrier (Marist College), Daniel Kelley (Anti Defamation League), Kimberly Voll (Stray Bombay), Gabriela Richard (Pennsylvania State University, College of Education)
#G4C2020
http://www.gamesforchange.org/
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