After noticing some unusual airship activity, and determining that the Shadahar Empire wants to lay down major pipe in Mask of Horns, the group rallies in Investigator Stillwater's office to piece clues together and decide where they want to go. Past pieces of the story are brought up, clues and table talk may also lead to clarity. This is a great prompt for you all to remember to have these kinds of refresher talks between players and DM. In this process, Bright and Mordecai go to the docks to procure some adventuring items when an attack on a Shadahar airship parade opens an opportunity for the two to do things. Some things? ALL the things!
C1, S83 - "Route" Pt. 1
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