RPG in a Box - Voxel Editor Basics 01 (Tutorial #2)
Welcome to the first video in a new short-format tutorial series focused on the Voxel Editor! This quick video covers the very basics of the Voxel Editor - the model types, how to open models, the camera controls, what the viewport panels are and how to use them, and how to use custom camera positions.
Chapters:
00:00 - You're Awesome!
00:29 - Changing the Default Editor Tab
00:42 - Model Types
01:18 - Opening Saved Assets
01:57 - Camera Controls
02:24 - Changing Grid Dimensions
02:46 - Rotating and Moving Models
03:04 - Changing and Saving Camera Positions
04:05 - The End!
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