RPG in a Box - Voxel Editor Basics 03 (Tutorial #4)
Welcome to the third video in the Voxel Editor tutorial series! This quick video covers many of the display options on the Voxel Editor's toolbar - the Display Grid, Display Voxel Outlines, Display Surface Edges, Display Ambient Occlusion, Display Ground and Display Attached Objects options, as well as Preview Game Mesh and Preview Attached Objects.
Chapters:
00:00 - You're Awesome!
00:19 - Display Grid
00:37 - Display Voxel Outline
00:53 - Display Surface Edges
01:07 - Display Ambient Occlusion
01:43 - Display Ground
01:51 - Display Attach Points
02:17 - Display Attached Objects
02:35 - Preview Game Mesh
02:56 - Preview Attached Objects
04:33 - The End!
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