RPG Maker MV: Action Point Battle System Test & Dice Style Skills Test
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Published on ● Video Link: https://www.youtube.com/watch?v=Jji4Q6LWrFQ
Hi.
Changed Max TP to 6.
Using SRD_TPUpgrade
Then give the user a state with
Custom Turn strat effect
user.gainTp(whatever you want)
So they regain the TP.
This uses Yanfly's Buffs and States Core.
For the critical damage effects I am using Yanfly's damage core
if (target.result().critical)
For the Die Alright rebound, you can use Yanfly's Chain Lightning tips and tricks.
For D-Six
You can refer to my lovely text :) for the custom damage formula
var ayee = Math.randomInt(6);
value = ayee == 5 ? 100: 50;
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