RPG Workshop: Combat encounter design

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Published on ● Video Link: https://www.youtube.com/watch?v=XsjONqW_Lkc



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This was recorded on my live stream on 2025/06/13
Check the full stream vod here: https://www.twitch.tv/videos/2485340112
Catch my live streams here: http://www.twitch.tv/frankiepixelshow
I stream almost every day of the week at 8pm EST, usually streaming work on the next Look Outside update, or some other projects.

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Chapters:
00:00:00 - intro
00:02:17 - Let's go through a battle.
00:07:28 - Enemy Archetypes: Pop Corn, Cannon Fodder
00:11:25 - Enemy Archetypes: Glass Cannon, Tank
00:14:38 - Enemy Archetypes: Boss, Conclusion
00:16:20 - Enemy Archetypes
00:18:34 - Q/A: When a boss tricks you
00:23:56 - Healing, Elemental Damage
00:27:25 - Status Ailments, Buffs
00:31:40 - Let's design some encounters!
01:02:45 - A second set of encounters.
01:22:30 - A third set of encounters.
01:46:15 - Boss battle pacing
01:57:04 - Q/A: Back to the damage calculation
02:02:37 - Q/A: Party healing between battles
02:04:50 - Q/A: Small player parties, Solo RPGs
02:13:46 - End