Testing the RTX 5080 in The Last of Us Part 1! We dive deep into DLSS 4 performance and image quality, compare all in-game graphics presets (Very Low to Ultra), and analyze the impact FSR 3.1 vs DLAA and AMD Frame Gen. See how the RTX 5080 handles this demanding title!
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Chapters:
00:00 Performance: Low vs Medium vs High vs Ultra Settings
00:24 Image Quality: Low vs Medium vs High vs Ultra Settings
01:34 Performance: Default AA vs DLAA vs DLSS 4
01:58 Image Quality: Default AA vs DLAA vs DLSS 4
02:17 FSR 3.1 AA vs DLAA / Frame Gen Test
04:16 Graphics Settings Menu Showcase
04:40 4K Native DLAA / Ultra Preset
08:53 4K DLSS Quality / Ultra Preset
13:09 4K FSR 3.1 AA / Ultra Preset / Frame Gen
17:44 1440p Native DLAA / Ultra Preset
21:57 1440p DLSS Quality / Ultra Preset
25:40 1440p FSR 3.1 AA / Ultra Preset / Frame Gen
30:39 1080p Default AA / Very Low Preset [CPU limits test]
System:
OC: Windows 11 Pro 24H2
Processor: Ryzen 7 9800x3d
CPU Cooler: Noctua NH-D15 G2 LBC
Mainboard: MSI MAG X870 TOMAHAWK WIFI
Video Card: MSI GeForce RTX 5080 16G VENTUS 3X OC PLUS
Resolution: 3840x2160
RAM: 32GB DDR5 G.SKILL 6000 MT/s 2x16GB TZ5 NEO RGB 30-38-38-96 1,35V
PSU: MSI MPG A1000G PCIe5
SSD: Samsung 990 Pro 2TB
Case: Fractal North
NVIDIA Driver: 572.83