RUINED KING Gameplay Walkthrough Part 1 - Fortune Estate | Prologue | Heroic Difficulty

RUINED KING Gameplay Walkthrough Part 1 - Fortune Estate | Prologue | Heroic Difficulty

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My 1st playthrough of Ruined King A League of Legends Story. My Ruined King A League of Legends Story Gameplay Walkthrough will feature the Full Game Story Campaign played on the hardest difficulty (Heroic Difficulty). This series will include Single Player, Campaign, A Review, All Cinematics, All Secrets, All Collectibles, All Cut Scenes, All Weapons, All Items, All Bosses, The Ending, All Enemies, All Maps, All Conversations, Reactions, Soundtrack, OST. So Let's Play.

Ruined King A League of Legends Story (or Ruined King) is a story-driven, turn based role-playing game (RPG) developed by Airship Syndicate and published by Riot Forge.

Set after the events of Burning Tides, players take control of League of Legends champions such as Miss Fortune, Illaoi, Braum, Yasuo, Ahri, or Pyke and explore the bustling city of Bilgewater and the mysterious Shadow Isles and journey bravely into the ever-creeping Black Mist.

Featuring fan favorite champions, innovative turn-based combat, and beautiful art direction along with brand new surprises and plenty of poros, Ruined King: A League of Legends Story advances the stories of many champions in the League of Legends Universe and offers an exciting new way to experience the World of Runeterra.

The game has several playable champions that originate from League of Legends: Ahri, Braum, Illaoi, Miss Fortune, Pyke, Yasuo.

The game has several champions from League of Legends that appear as cameos or enemies: Gangplank, Gwen, Hecarim, Jarvan IV, Maokai, Olaf, Tahm Kench, Thresh, Viego, Volibear.

All of your encounters with enemies will play out in the Combat Scene. Combat is turn-based and ends when all enemies have been defeated. Your Champions’ Health and Mana pools will persist from battle to battle, so be sure to conserve your resources for the more challenging encounters.

Each champion and enemy has a fighter HUD that displays key stats such as XP Level, Health, Mana and applies buffs and debuffs.

All champions will earn experience points by completing quests and combat encounters, whether they are in the Active or Away party.

When a Champion earns enough experience, their XP Level will increase. Each level rewards that Champion with permanently increased stats and the potential for new combat Abilities, Ability Upgrades, and Runes.

During a fighter’s turn, you can browse between 3 categories of unique abilities broken up by categories: Instant, Lane and Ultimate.

Performing certain instant abilities during a combat encounter will generate Overcharge. Overcharge acts like bonus mana that can be used to cast Lane abilities. Overcharge can only be used during the encounter it is earned and does not carry over.

Performing Instant and Lane abilities during a combat encounter will build the Ultimate Meter, a shared pool that anyone in your party can use to perform Ultimate Abilities. The Ultimate Meter resets at the beginning of each battle.

The Initiative Bar shows the turn order for the fighters during a combat encounter. When a fighter’s portrait reaches the front of the bar, it will be their turn. During a fighter’s turn, they can select from their available abilities. While browsing abilities, a preview will be shown of where the fighter will return after an Instant action, or where their cast time begins if performing a Lane Ability. When a casting fighter portrait reaches the front of the bar, they will perform the Lane Ability, and then return to the Initiative Bar to wait until their next turn.

When an active Hazard, Boon or Wildcard is present it will appear as a colored region that travels along the Initiative Bar. Any fighter portrait that falls inside of the bounds of the region will be Marked. Once the region reaches the front of the bar, it will trigger the associated Buff or Debuff and apply it to any fighters that have been Marked.

When selecting a Lane Ability, you can switch between the Balance Lane (default), Speed Lane and Power Lane using the Lane Up and Lane Down buttons. Switching lanes allows you to modify your cast time and manipulate your positioning on the Initiative Bar. Additionally, many enemies will have applied buffs that can only be counteracted through specific lanes.

During any of your Champion’s turns, you can enter Inspect Mode and highlight the Initiative Bar, the Champion HUDs, or the enemy HUDs to display expanded information that can guide your strategy during combat.

Ruined King A League of Legends Story is available on PS4, PS5, Xbox One, Xbox Series X & S, Nintendo Switch and PC

Timestamps

00:00 Intro Cinematic
03:17 Intro - Part 1 - Fortune Estate | Prologue
04:32 Gameplay
24:23 Outro - Part 1 - Fortune Estate | Prologue

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