Runescape Max Hits - Full Dharok [Melee]

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Published on ● Video Link: https://www.youtube.com/watch?v=eBCszpJLico



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RuneScape (2001)
Duration: 1:33
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Runescape Max Hits - Full Dharok

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The max hits of the Full Dharok melee set!

Max Hits Playlist - http://www.youtube.com/user/sosolid2kk#g/c/5906A8978CDC8D7D

== Maxing Dharok ==

Full Dharok is one of the highest hitting weapons on the game, so is always fun to max. The main problem with maxing it, is the lack of undead monsters with enough hitpoints.

As you can see in the video, I did most of the maxing on level 155 Spectral Attendants, which are sadly only available during the quest "Nomad's Requiem", which after completing, you no longer have access to these ghosts. It is still possible to hit 124 without the quest, although more time consuming and dangerous. There are skeletons in the ancient cavern that have 124 hitpoints, and it is possible to 1 hit them. Had these skeletons had more hp, the max hit would also increase, so as of this moment in time, Dharok's max hit is actually limited due to a lack of an undead monster with enough hp (spectral attendants only give +30% str with turmoil, which is why 124 was the max). I completed Nomad's Requiem on the 12th January, so no longer have access to the Spectral Attendants.

Something else that always bugs me is the widespread rumor that Dharok's set effect works to it's fullest when you're below 10% hitpoints, this is NOT true. You NEED 1 hitpoint to max and a hitpoints level of 99 (each hitpoint you lose boosts your strength, so the bigger the difference between your base hp and your current hp, the more str you get. It does not stop adding str once you're below 10% despite what many people think), you also need 99 strength (duh :P). I've spent a hell of a lot of time maxing Dharok and not once have I ever hit the 'max hit' on anything but 1hp, I always hit slightly less than max if I've been on 2-3+hp. 124 may be possible on a skeleton warlord with more than 1hp, but this is because the max hit is higher than their hitpoints.

== About Max Hits Series==

I have made the decision to change how I make my maxing videos. From now on I will no longer be spending a ridiculous amount of time/money/effort on one single video, but will be splitting it up into smaller videos like this one and post some info about maxing the particular weapons in the description for those that are interested.

So basically, instead of maxing a weapon, then waiting months till I'd maxed another 10-20 weapons to make a video from it and upload it, I will now upload the videos more regularly once I've actually finished maxing the weapon. Most videos will contain 1-3 weapons, depending on how hard they are to max.

The main reason I've decided to do this, is because maxing has gradually become harder and the amount of work that is now required for one 5 minute video, that has a good chance of being ruined at any moment from an update, seems way too much. I've rather just upload the videos without having to worry about any updates spoiling it. Especially with stuff like new skills, master quests, new boss monsters on the horizon, the likelihood of something increasing max hits seems pretty big.

I will still make compilation videos like I did with 1, 2 and 3 (loads of weapons in a single video), but I'll upload those to Machinima for whoever wants to watch them.

I think overall this system is much better for me, the big maxing videos can get pretty stressful spending so much time and money on a 5 minute video, just to have an update come out boosting stength bonus by +2 or something before anyone has even seen the clips. I will enjoy uploading smaller videos much more than having the video files just sat on my computer for months, and I'm sure most people would prefer I do it this way too. I'll still make the bigger videos, and this might even speed up their release since making them is a series of smaller videos, rather than one great big mother fucker of a vid that will take months, I'll be much more motivated to work on them this way.

The big maxing videos require an average of about 1 hour and 1.3m GP per 3-4 seconds of video. So i'm sure you can see why I'm splitting them up, and how annoying it is when an update comes out meaning you'd need to start again :P

(that's average, some weapons are more time consuming than others, some are cheaper, but overall that is the average for a full video)

- Sosolid2k :)


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RuneScape Statistics For sosolid2kk

At present, sosolid2kk has 31,682,020 views spread across 134 videos for RuneScape, with approximately 12 hours of RuneScape video on his channel. This is 92.32% of the total watchable video on sosolid2kk's YouTube channel.