Running a Mass Combat Encounter - Crashroom - D&D Postgame Breakdown #017
Today I talk about how I run ship to ship encounters or other similar mass combat scenarios! It would be too difficult and boring to try to simulate every NPC involve in the battle, so we discuss a few tricks to focus the fight around the PCs while still giving off the impression that a large battle is happening.
Recorded after: Evil Tides of Saltmarsh SUN 33
Check out the session's VOD here: https://www.youtube.com/watch?v=fPG-jUs3aDA
Crashroom Playlist: http://bit.ly/Crashroom
Crashroom (Categorized by Campaign): http://bit.ly/CrashroomCategorized
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Welcome to the Crashroom where I do my postgame breakdowns! I will briefly talk about the session that just wrapped up and reflect on it! I will go into behind the scenes details, my thoughts on the story and my player's actions or I might even introduce to you some of my reference material and adventures. I hope that these videos will help myself and others learn to grow as DMs. Let's all enjoy Dungeons and Dragons together!
Watch our games live at https://www.twitch.tv/crashgem
Find out more: www.crashgem.com
Hit me up on Discord if you wanna talk D&D: CrashGem#7777
Check out our ongoing campaigns:
π Odyssey of the Dragonlords - Mondays 9pm-12 EST
π Skull & Shackles - Thursdays 8pm-11 EST
π Storm Kingβs Thunder - Fridays 9pm-12 EST
π Evil Tides of Saltmarsh SUN - Sundays 9am-12pm EST
π Evil Tides of Saltmarsh MOON - Sundays 9pm-12 EST
#Postgame #5e #DnD #dungeonsanddragons #Roll20 #ttrpg
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