Rusty's No Man's Sky Connection Sudoku Save 2 Hard
December 8, let's do a Hard Sudoku, with an extra challenge. No restarts. Logic and puzzle solving only.
As some may have noticed, the past several of my saves have involved restarts, mostly because I marked squares that I should not have, or failed to mark squares that I should have. So today I also demonstrate the difference in warnings that can be done, and set up a warning for earmarks (marks) and disable checking placed numbers against the solution, and why that should not be used. Keep in mind that even in custom games, the game platform I'm using will internally solve the game, and that's not the help I want.
I did have to backtrack to a point where I'd dropped a 7 which I corrected to a 4, but that caused several squares to lose the mark of a 7, and I realized I'd ended up in an unsolvable situation and had to back up. The game can also provide all the earmarks for me, which is again a solution set I'm not interested in. My previous saves are a bit more like solving on paper and pencil, and I may see if I can turn off the option to provide warning on earmarks, and clearing earmarks if I want more of that variety of a challenge.
If you would like to solve these before I get around to posting what my experience is, if you are on BlueSky.social, and follow the Sudoku Store account @sudokustore.bsky.social a new puzzle is posted at 4 am cst along with the solution for the previous day's puzzle.
In any case, I hope you have a wonderful day.
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