SaGa Frontier (J) Emilia Single-Segment in 38:01

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Published on ● Video Link: https://www.youtube.com/watch?v=3ZeVNme8je8



SaGa Frontier
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Duration: 38:18
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This is a single-segment speed run of the character Emilia of SaGa Frontier. This was done on a PS2 (SCPH-90000). The fast disk option was used. The controller model used was SCPH-10010 Timing is from power-on until selection of "I'VE GOT NONE!" This was recorded with a capture card.

So, I saw catclaw's runs this morning. I am not suggesting that this run, the 38:01, is good; it isn't. Japanese runners have put far more effort into running Emilia than I would ever want to put. The fastest rta courtesy of the wiki is 35:56 by napo.

I will list some of the run's flaws.

1. Equipping Emilia with MagicStone prior to the Goblin and YellowFighter X 2 battle; in a full game run I do this in case I get a battle with Emilia during the second Trinity base mission.
2. Two turn Goblin and YellowFighter X 2 battle when one turn is optimal
3. Using "training" in order to trigger the second Trinity Base event as opposed to using the de facto forced battles in preparation for Diva (Luminous, DeadKnight X 2, Devil Squid)
4. Equipping extra healing items on Silence and Zozma during the "big" menu in Shrike; I will always do this during full game runs.
5. Four turn battle vs. DeadKnight X 2 due to two unfortunate Deflects
6 Equipping Silence with the Mizukagami prior to the Devil Squid battle; I recommend doing this during full game runs; otherwise Maelstrom can result in a game over.
7. Taking two turns to finish the second Devil Squid battle; this is safer but unquestionably slower. However, I wanted to complete a run with relatively few attempts. And, Silence acting before Zozma in a one turn Devil Squid battle effectively kills a run. Silence has a decent chance of acting before Zozma. This is why in full game runs I refuse to try single-turn second Devil Squid battle in Emilia's story.
8. Six turn Diva; note that Blue Elf equipped on Mesarthim as opposed to RubberSuit makes ThunderBall (and Thunderbolt) much more painful. Retribution is less painful, so it may balance.
However, in full game runs RubberSuit is much more desirable as Mesarthim will have more HP thanks to higher INIT Data. (Emilia will not be the first character completed.)

So, this is quite a bad run. But, I felt like uploading a run on the Japanese version of Emilia without putting much effort into it.







Tags:
SaGa Frontier
speed run
speedrun
single-segment speedrun
ss speed run
rta



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