Salvaging A Save | No Man's Sky Waypoint Update | Episode 3 - Fixing the Freighter
Salvaging A Save | No Man's Sky Waypoint Update | Episode 3 - Fixing the Freighter
Do you have an old legacy save that has been made cluttered and hard to play by the inventory changes of the Waypoint Update? Me too, in face I have about 10 such saves. Let's take a trip trough the process of making an old save more playable in this new update.
Today we are going to tackle the task of fixing the freighter. We start off back in the Euclid galaxy at a base I dropped down for just such purposes. This is a very fast Derelict Freighter star system, so we can farm Cargo Bulkheads to add inventory and technology slots to our freighter. We showcase how fast the derelict is, and the glyph address for this star system with no space station. Then we call in the freighter to add additional storage from the bulkheads. We have a lot of derelict freighter modules going to waste, but the good news is that saves us from needing more technology slots. We now have room to unpackage our old hyperdrive modules and install them, as well as the scanner technology that gives us a combined combat scanner and economy scanner. We are now as repaired as can we can be. next up? upgrades! We'll do those when we get back into This Old Save.
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