Same Layout Again On Different Planets - Starfield - Part 23
This is one of the biggest issue I currently have with the game and that is the exploration of different planets. The game currently uses a procedural generation for all the planets that is supposed to make the exploration different when you land on them.
Sadly that is not the case as it reuses a lot of the same outpost and cave layout as well as the same loot placements. Most of time, you'll be exploring the same outposts and caves over and over again on different planets you land on. I really wish a modder or Bethesda (Doubt It) themselves will overhaul this system entirely as it really makes the exploration really dull.
Mods:
Baka Achievement Enabler (SFSE)
Cleanfield - A No-Intro Videos And Clean Menu Fix
Compact Mission UI
Compact Ship Builder UI
BetterHUD - Location and XP
Enemy Friendly Fire (SFSE)
Tactical Crosshair
EXE - Effect Textures Enhanced
Enhanced Player Healthbar
Enhanced Player Boostbar
Enhanced Dialogue Interface
High-Res Texture Pack - 4K Version (Vortex Collection)
The Eyes of Beauty - Starfield Edition
Realistic Water
Realistic Flashlights Set - All In One Installer
Starfield Script Extender (SFSE)
Smooth Interface (60FPS)
StarUI Inventory
Sprint Stuttering Fix
Smart Aiming SFSE - Third to First Person
Starfield Frame Generation - Replacing FSR2 with DLSS-G (Only If You Own a RTX 40 Series)
NaturaLUTs
Visible Skills Descriptions
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