Samudra — Gradient Convergence 2021

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Published on ● Video Link: https://www.youtube.com/watch?v=o4Q7KjLs9jY



Game:
SAMUDRA (2021)
Duration: 1:17
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Experience — a uniquely designed story without dialogue, Samudra is accessible across lingual and auditory borders.

Explore — a polluted underwater world filled with surreal discoveries & challenges, all beautifully hand-illustrated.

Encounter — Deep Sea dwellers, creatures, characters, and tons, tons, tons of pollution.

Emotional — journey that depicts being at rock-bottom, and the long arduous trip back to reach the surface.

Environmental — activism is synonymous with the project, the profits from this project are channeled towards year-round collaborations with the Indonesian environmental activist circle to minimize plastic usage in Indonesia to 70% by 2025.

Since the beginning of the development journey 2 years ago, Khayalan Arts have frequently collaborated with non-governmental foundations in creative ways. Spreading the message of ocean pollution and the protection of sea wildlife is at the forefront of both Samudra's narrative and the studio's beliefs.

Samudra is one of the five winners of the Unity For Humanity Grant 2020; a program within Unity Social Impact that celebrates and empowers creators who are using real-time 3D to inspire change! El Lim, the Founder & Head Developer of Khayalan Arts were also recently featured in a roundtable panel at Games For Change Festival 2021 to talk about the social impact of their projects. This made Khayalan Arts the first Indonesian Studio to be awarded this empowering recognition & be featured in both events!

#Samudra

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