Samurai Warriors 4: Empires | Playstation 4 Review {English, Full 1080p HD}
Samurai Warriors 4: Empires | Playstation 4 Review {English, Full 1080p HD}! This is my review for Samurai Warriors 4: Empires for the Playstation 4. Read my full written review: http://wp.me/p6cLeO-5M Don't forget to thumbs up, comment and subscribe.
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About:
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Samurai Warriors 4 Empires marks the return of the Empires brand in the Samurai Warriors universe after a nine year hiatus.
Since the 2007 release of Samurai Warriors 2 Empires for the PlayStation 2, Samurai Warriors has grown to become one of the most successful and acclaimed titles in the Warriors universe.
This revamped installment features improved gameplay mechanics and an expanded governing system, and explores the effects that building in-depth relationships and alliances have in times of war.
Samurai Warriors 4 Empires provides an alternative take on the events depicted in Samurai Warriors 4, using the historical landscape as a setting for an exciting strategy-focused game. Players have the opportunity to create their own character to serve in the lower ranks of the army, gradually rising through the ranks to eventually rule the entire land through their conquests.
Conquest Mode, which provides the core gameplay the Empires series is known for, is now joined by Genesis Mode, which allows the players to customize the starting scenarios and create their very own challenge. Freed from the chains of history, you can create the clashes of your dreams!
The game's primary mode. Select a starting scenario and clan, and aim to clear the set goals.
Genesis Mode
The player is free to edit scenarios to fit their own specifications, and play their own version of the game.
The Politics phase of this title revolves around appointing your subordinate officers as "Magistrates," each in charge of a specific function, such as "Development" or "Military." These Magistrates then provide their Daimyo with policy suggestions, and it is the player's task to select which of these policies to employ. Naturally, you can also use your own, personally selected policies as well. The "Politics" screen allows you to view each officer stationed in the 3D virtual castle, allowing for an intuitive yet detailed political command system.
This title sees the return of the acclaimed battle system from "SAMURAI WARRIORS 2 Empires," in which bases are joined together by supply lines, necessitating a strategic pushing up of the front lines in order to dominate the field of battle. Additionally, due to popular demand, you can now issue individual orders to customize the behavior of each officer. A maximum of eight officers can be taken into battle, and by deepening relationships between officers, the player can freely switch between these characters. The ability to switch between as many as eight playable characters allows for greater variety and strategic depth in battle.
This title focuses on the dramatic interactions between the various characters of the age. Events are played which are based on both historical tales and on the developing in-game relationships between the characters. Friendships and rivalries among allies, as well as developing antagonisms with enemy officers develop throughout the course of the game, affecting event scenes, in-battle objectives, and playable characters. History-based events have been prepared for all, including hypothetical versions of famous events such as the nightingale poem.
User-created custom characters have always been at the center of the "Empires" titles, but over 100 well-known officers (not traditionally playable characters) have also been given their own unique appearance and statistics. In an additional first for the series, over 100 female characters have also been given individual appearances and statistics. Naturally, all of these characters can and will appear in the dramatic interpersonal cut-scenes, adding new variety and excitement to the gameplay.
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