Saving Progress and Loading Game Data | Indie Devlog

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Published on ● Video Link: https://www.youtube.com/watch?v=wjGbFrvt2Ok



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This video discusses the new save/loading system implemented for the bird game. There's a simple main menu where you can select a file to load, and I demonstrate how files are actually created and placed in the user's AppData.

I utilize an open-source file 'show.lua' to write/load from files. Check it out here:
https://github.com/kyleschaub/udemy-love2d/blob/master/show.lua

#gamedev #lua #love2d