SC Double Agent (PS2 Exclusive Bonus Map) Ghostrun - Bunker [on Élite]
A "Ghostrun" is a particular way of playing, like a perfect stealth speedrun, while being a complete ghost.
Rules are:
* Élite difficulty (no ammo from the start);
* All Opportunity Objectives completed;
* No knockouts (or the least possible);
* No distractions (or the least possible);
* Not getting slightly seen or heard (sometime it's impossibile);
* Avoiding leaving traces (unless they can't be noticed);
* Leaving the area, the guards and all the objects untouched as much as possibile;
* Completing the level in minimum amount of time under said conditions;
All this was done on PCSX2 Emulator.
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About this mission: Sam has been captured and held hostage in an old, abandoned WWII german bunker. He needs to escape, but doesn't have any gadget.
Also, the drugs are still taking effect on him, causing him allucinations and making things even harder.
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Quite an hard mission, but not nearly as others I've played. I only needed OCP once. for the rest it went very smooth. Mostly because I planned this strategy without any resources at all. lol
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