scoring with sekibanki! [rollover counterstop]

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Published on ● Video Link: https://www.youtube.com/watch?v=Pp7h7qPK-t0



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In case some people would be interested in this sort of thing but doesn't go to MotK:

https://www.shrinemaiden.org/forum/in...
http://www.nicovideo.jp/watch/sm28411750
http://replay.royalflare.net/replay2/...

After testing extra, it doesn't seem humanly possible to do the glitch there (but I didn't test the Tsukumo's non-practice behavior very much). Raiko is doable in practice, but in a run she would not have the delay before giving the bonus like she has in practice, so only her final could be done in a real run (unless more things are different in actual runs or a much more efficient timer slowdown can happen somehow) so your only option there would be her final card, and i don't see that being speedkilled by a human player anytime soon ;_;

-EDIT-
With the assistance of JPS it was confirmed that you can achieve negative spell card values on most of Raiko's spells, so counterstop is humanly possible on DDC extra!!!

Barring using continues, you're left with having to do something similar to what the TAS does, except maybe on easy/normal/hard instead, if lunatic would be too stronk.

I'm really hoping someone figures out a way to do the extra stage or at least reaches the counterstop in a full, non-TAS, run at some point!!!







Tags:
touhou
counterstop
scoring
lunatic
glitch
bug
sakuya
sekibanki



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