Scythe 2 (Doom II) Map 4: Cursed Cellars II UV MAX
This is Map 4. (BTW what are cellars?)
A short, enemy filled stage. I like it. In the room where it gets all dark and an Archvile appears, I kinda thought I was gonna die because all the Cacodemons were already on their way into this room.
SECRETS:
1. and 2.) In the room with all the Imps and a Cacodemon, go behind the pillars and you'll see 2 passageways to the left and to the right. Each contains 2 Hell Knights and ammo. The left one contains some Health Bonuses, while there are some Armor Bonuses in the right one.
3. and 4.) In the long, dark hallway with the Arachnotron in the end, approach the Arachnotron and check the right wall for a candle on the floor. The part behind this candle can be opened and you may teleport into the small tower with the Revenant inside and also get a Superarmor.
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