Scythe 2 (Doom II) Map 4: Cursed Cellars II UV MAX

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Published on ● Video Link: https://www.youtube.com/watch?v=vE70d9uevW4



Duration: 4:32
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This is Map 4. (BTW what are cellars?)
A short, enemy filled stage. I like it. In the room where it gets all dark and an Archvile appears, I kinda thought I was gonna die because all the Cacodemons were already on their way into this room.

SECRETS:
1. and 2.) In the room with all the Imps and a Cacodemon, go behind the pillars and you'll see 2 passageways to the left and to the right. Each contains 2 Hell Knights and ammo. The left one contains some Health Bonuses, while there are some Armor Bonuses in the right one.
3. and 4.) In the long, dark hallway with the Arachnotron in the end, approach the Arachnotron and check the right wall for a candle on the floor. The part behind this candle can be opened and you may teleport into the small tower with the Revenant inside and also get a Superarmor.







Tags:
Doom
II
scythe
hard
impossible
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shooter
first
person
fps
cyberdemon
imp
fatso
mancubus
archvile
cacodemon
bull
demon
pinky
spectre
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revenant
secret
hell
knight
baron
of
pain
elemental
chaingun
guy
zombie
sergeant
zombieman
shotgunguy
rocket
launcher
map
04
bfg
big
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gun
9000
wad
cursed
cellars
ceilings
boss
bosses



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