1Monster (Doom II wad) Map 03: Sergeant Center UV MAX
The beginning of this stage with the conveyor belts kinda remembered me of the arrow-shooting minigame in Zelda:A Link to the Past, don't ask me why xD. I didn't even know you can build conveyor belts in Doom games. When fighting Sergeants, or even Chaingunners you should always play defensive, because running around doesn't make you avoid their shots. One of all the Sergeants is buggy (I guess) and doesn't warp onto the conveyor belt at 1:13, so I killed it with the noclip cheat in the end.
SECRET: After going into the room which needs the blue key to be entered, kill the Sergeants inside and look to the wall to the opposite side of the elevator. There's one wall which looks like a door, fortunately it is one. Getting the Armor inside it makes some Sergeants appear behind you and in the secret.
To the wad itself, I think the idea of it is pretty cool.
It has 24 Maps + 1 Secret Map. In every stage there is only 1 type of monsters. I'll list which stage contains which enemy:
1 Zombies
2 Imps
3 Sergeants (or Shotgun Zombies)
4 Imps (again)
5 Demons (or Pinkies; Bull Demons etc)
6 Imps (again)
7 Arachnotrons
8 Sergeants (again)
9 Lost Souls
10 Pain Elementals
11 Spectres
12 Barons of Hell
13 Chaingunners (or Commandoes)
14 Archviles
15 Spectres (again)
16 Mancubi (or Fatsoes)
17 Chaingunners (again)
18 Hell Knights
19 Cacodemons
20 Revenants
21 Cyberdemons
22 Spidermasterminds
23 Archviles (again)
24 Icon of Sin (only the head, no spawning enemies)
31 Nazis (or Wolfenstein SS)
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