Sedimentary Groove: Gen Art coding and project review in p5js
In this video, I go over the code from Sedimentary Groove, a generative art project released on fxhash and coded with p5js. I have to be honest though: there's an important bit of the code that I can't explain. It's just weird magic.
Starter code if you want to code with me:
https://editor.p5js.org/StevesMakerspace/sketches/dZTck1-WU
fxhash project: https://www.fxhash.xyz/generative/30721
Final code from the tutorial: https://editor.p5js.org/StevesMakerspace/sketches/8XEPUNSQ-
About fixing Perlin noise:
• 16: Introduction to Perlin Noise in p... at 11:30
https://p5js.org/
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0:00 Intro
0:57 Frame
1:32 Color shuffle
4:57 Starter code for main project
5:54 Color map of Perlin noise space
8:20 Using the Pixel Array
13:13 Adjusting Perlin noise
16:03 Adding a gradient
17:27 The final mystery ingredients
23: 43 Adding blank space
24:51 Outro