SEGA Master System Longplay #28: After Burner
After Burner (アフターバーナー Afutā Bānā) is a 1987 combat flight simulator arcade game designed by Yu Suzuki for Sega AM2.[1] The player flies an F-14 (with moving seat, in some installations) using a specialized joystick. The game spawned several sequels.
The game allows the player to control a F-14 Tomcat jet, which must destroy a series of enemy jets throughout 18 stages. At the start of the game, the player takes off from an aircraft carrier called the SEGA Enterprise, which shares a similar name to the one used in the 1986 film Top Gun.
In the arcade version, the jet itself employs a machine gun and a limited set of heat-seeking missiles, in the Mastersystem version there is an unlimited number of missiles. These weapons are replenished by another aircraft after beating a few stages. The aircraft, cannon and missile buttons are all controlled from an integrated flight stick.
The game was ported to numerous consoles and computer systems such as the Amiga, DOS based PCs, Amstrad CPC, Atari ST, Sharp X68000, FM Towns, Commodore 64, Sega Master System, PC Engine, Sega Saturn, PC, MSX, ZX Spectrum, and Game Boy Advance in an arcade 4 pack named Sega Arcade Gallery. An enhanced 3D version of After Burner II was placed on the Nintendo eShop on January 15, 2015 for the Nintendo 3DS handheld console. A port of After Burner to the 32X was done by Rutubo Games, and was known as After Burner Complete in Japan and Europe.[10] An unlicensed NES port of the game developed by Tengen also exists, which was reworked by Sunsoft for their Japanese-exclusive port to the same console.