[Sekiro: Shadows Randomize Twice] Part 7: To Follow the Iron Code or To Serve Kuro
âş Playlist: https://www.youtube.com/playlist?list=PLTHjrn7t5Ah_O4ecHzbfJLUa0mL7hoKrR
Full playthrough of a Sekiro Randomizer, starting from a fresh New Game file and done Charmless.
Timestamps:
đ Beginning: 0:00
The item I missed in Hirata Manor was indeed an important one!
đ Exploring underwater for the missing key items: 5:42
đ Ashina Castle Invasion: 43:49
đ Lone Shadow Juzou: 1:21:32
đ Chained Shigekichi: 1:24:27
đ Activating the remaining idols: 1:27:08
đ Lone Shadow Shume Masaji Oniwa, the Spear-Bearer 1:40:19
New longest boss name just dropped
đ Quick detour to Senpou Temple: 1:48:23
đ Owl's request: 1:56:11
đ Great Shinobi Isshin, the Sword Saint: 2:01:55
đ To sever Immortality: 2:18:30
Changes made to the game:
đş Bosses, minibosses and normal enemies are all randomized. Headless, on the other hand, remain in their usual location.
đş Enemy stats scale according to game progression.
đş Item randomizer logic depends on enemy randomizer.
đş Key items, Skills, Prosthetics, Memories and Health upgrades are randomized to "anywhere".
đş Item bias set to 30%: "Slightly better rewards for difficult and late locations. Key items will usually be in different areas and depend on each other.".
đş Skill Tree is random
đş Shop items are random
đş Edited in-game text to give hints
Mods used:
âď¸ Sekiro Enemy and Item Randomizer by thefifthmatt: nexusmods.com/sekiro/mods/543
âď¸ Sekiro Mod Engine by Katalash: nexusmods.com/sekiro/mods/6
âď¸ Ashina Wolf by FromsoftHoarder: nexusmods.com/sekiro/mods/246/ (mod is currently Hidden)
âď¸ Time of Day and Lighting Overhaul by dmc99: nexusmods.com/sekiro/mods/1561
I can't add the full link to the description, apologies for the incovenience.
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#SekiroShadowsDieTwice, #Sekiro, #Randomizer