[Sekiro: Shadows Randomize Twice] Part 8: The Divine Realm
βΊ Playlist: https://www.youtube.com/playlist?list=PLTHjrn7t5Ah_O4ecHzbfJLUa0mL7hoKrR
Full playthrough of a Sekiro Randomizer, starting from a fresh New Game file and done Charmless.
Timestamps:
π Beginning: 0:00
π To the Divine Realm: 2:17
π Corrupted Guardian Ape: 10:16
π Fountainhead Palace: 16:51
π Kuranosuke Matsomoto of the Palace: 44:20
π Mibu Manor & Flower Viewing Stage: 45:12
π Okami Leader Chained Ogre: 1:14:36
π Going for a swim: 1:16:36
π Feeding the Great Carp: 1:40:35
π Shichimen Juzou: 2:01:25
π Path to the Sanctuary: 2:25:20
π Old Dragons of the Tree... and friends: 2:29:43
π Divine Owl (Foster Father): 2:50:42
π Returning from the Divine Realm: 2:59:55
Changes made to the game:
πΊ Bosses, minibosses and normal enemies are all randomized. Headless, on the other hand, remain in their usual location.
πΊ Enemy stats scale according to game progression.
πΊ Item randomizer logic depends on enemy randomizer.
πΊ Key items, Skills, Prosthetics, Memories and Health upgrades are randomized to "anywhere".
πΊ Item bias set to 30%: "Slightly better rewards for difficult and late locations. Key items will usually be in different areas and depend on each other.".
πΊ Skill Tree is random
πΊ Shop items are random
πΊ Edited in-game text to give hints
Mods used:
βοΈ Sekiro Enemy and Item Randomizer by thefifthmatt: nexusmods.com/sekiro/mods/543
βοΈ Sekiro Mod Engine by Katalash: nexusmods.com/sekiro/mods/6
βοΈ Ashina Wolf by FromsoftHoarder: nexusmods.com/sekiro/mods/246/ (mod is currently Hidden)
βοΈ Time of Day and Lighting Overhaul by dmc99: nexusmods.com/sekiro/mods/1561
I can't add the full link to the description, apologies for the incovenience.
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#SekiroShadowsDieTwice, #Sekiro, #Randomizer