
Sequence-Breaking #3 | Nothing Makes Sense Anymore! - Castlevania Requiem: Symphony of the Night
And here my Muramasa file is FINALLY moving onto the second castle. You don't see how long it took because these clips have all been recorded months ago and are being uploaded day-after-day, but it took hundreds of hours of killing Mermen to get my Muramasa to 800 Atk by this point.
Things will also appear to be normal until after the point where I go to the second castle and then come back. That's where you can see how much these last few videos broke the game's story events out of order. I'd unlocked the inverted castle without killing Olrox or Hippogryph because this game lets you skip A LOT.
Any bosses that haven't been shown in video yet (sans for Slogra & Gaibon) haven't been fought yet, so that includes Scylla and Granfalloon as well. Hippogryph is in this vid, but I"ll give it its own vid as well since it'll be shorter.
And of course, the little bit you see at the end of the Hippogryph fight and in the thumbnail is, again, TOTALLY an intended feature!
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