SERAPHINE OP SUPPORT in the META | SERAPHINE GUIDE with ITEM and RUNE BUILD | WILD RIFT

SERAPHINE OP SUPPORT in the META | SERAPHINE GUIDE with ITEM and RUNE BUILD | WILD RIFT

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League of Legends: Wild Rift
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Guide
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Seraphine is one of the MOST OP Supports in Meta today mainly due to her Poking and CC prowess.

Check the complete Guide here: https://www.youtube.com/post/UgymPlRsSg_vED6O7Bt4AaABCQ

In this guide, I will list out the most effective way in playing her and I'd be listing down my PRO TIPS and TRICKS.

【First Skill: HIGH NOTE】

This is her main poke skill and as much as possible, you'd like to rain this down on your enemies especially in early game and try to focus on the enemy's ADC to shut them down.

Aiming it is fairly easy but you still need a good practice to make sure that you hit the enemies accurately as much as possible.

As a pro tip, you have to predict where the enemies may run off to or if they'd stay on the spot to hit them. At times, you have to advance where you will target the skill to an area where the enemies may back off to or when chasing you, you may use the skill on their chase path.

Take note that the skill's Damage goes higher the lower the remaining HP of your enemies. Given that, try to focus on the enemy with lower HP preferably you'd like to poke on their ADC.

【Second Skill: SURROUND SOUND】

This is her main support skill that could *SHIELD all nearby allies and boosting their MS.

This is a versatile skill that can be used in many situations. You can use it when your allies are about to take in lethal damage to prevent it. Do not be afraid to use it in advance but using it too early may also pose a problem.

Just find the perfect timing on using it and it could keep your team survive in a long clash.

You may also use it when chasing or engaging a clash because the MS boost is a great support buff.

Monitor your allies HP and see who needs saving. And for best efficiency, make sure that your allies are within the AOE when popping the skill because you'd like to cover as many allies that you can.

【Third Skill: BEAT DROP】

This is one of the best CC skills in game with a fairly low cooldown. It could easily hit multiple enemies with a very good range.

It could also slow the enemies by frickin' 99%. Moreover, the enemies could be rooted or stunned.

To get the best efficiency, try to hit enemies when they are together but do not be afraid in spamming this along with your first skill. (Again, specially in early game).

This is a great counter for chasing enemies and it would make it very difficult for them to recklessly dive in because you could easily CC them with this skill.

I usually partner this item with Rylai's Scepter so that my skills have slow in them. This way, when I cast this skill, the enemies are already slowed and they'd be Rooted instead.

【Ultimate Skill: ENCORE】

This is Seraphine's Main CC Skill which is probably one of the best CC skills in game.

When using the skill, always try to consider that when hitting an ally or enemy champion, the skill would continue to bounce reaching further distance.

This way, enemies afar could be reached and be charmed towards you.

To make it easier and get the most efficiency, align yourself in a way that you could hit multiple enemies in a straight line or when they all grouped together.

Also, do not recklessly use the skill. Here are my PRO TIPS for the best times to use the skill.

★ When your allies are ready to engage a clash.
★ To interrupt an enemy when using their skills.
★ To save an ally from enemies.
★ To interrupt enemies when taking Dragon or Baron and go for a potential steal.
★ To disposition enemies and go for a pick off.
★ You may combo your 3rd skill after using your Ulti so that enemies would be in a line making your 3rd skill easier to hit more enemies.

There may be more but these are the best ways that's in the top of my head right now.

【Passive Skill: STAGE PRESENCE】

Echo: Every third basic ability cast will echo, casting it again.

Harmony: Casting an ability grants a Note to nearby allies for 5 seconds. For each Note, Seraphine's next attack gains 0.3 attack gains 0.3 Attack Range and deals an additional 4 magic damage (4+4% magic damage)

Her Passive skill is very OP and makes her one of the best Poke Support Champion in game.

Best way to take advantage of the ★Echo effect is by constantly bombarding your enemies with your skills so you could always trigger the passive skill.

I usually use High Note for the double skill to get more damage because the lower the HP of the enemy, the higher the damage the skill would deal.

But if you need CC then use your 3rd skill, this way they'd be rooted when they've been hit twice by the skill.

On the other hand, if your allies needs support, then use your second skill instead to provide higher shield.

As for ★Harmony, to get the most efficiency out of this skill. Try to use your basic attack everytime you poke on enemies to further deal Poking damage on enemies and this would pressure the enemies greatly. It is also a great way to push turrets.

#GuideInDescription




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