Seth 712 damage VT2 dizzy combo vs Fang
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Published on ● Video Link: https://www.youtube.com/watch?v=oR0_EfLvCO4
there must be a way to get the vt2 to leave fang standing and start a cr.mp grounded combo for more damage but I haven't figured it out if so. my usual series for getting frame advantage without juggling is df+HP df+HP b+HP b+HP+HK but that doesn't work with the spacing caused by the install art and moving it earlier in the combo hurts the scaling too much.
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sfv
sf5
street fighter 5
street fighter v
fang
seth
combo
dizzy
stun
vt2
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