[SF4][Framedata] Hitstun et combo
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Published on ● Video Link: https://www.youtube.com/watch?v=ahIwgODUZF8
Pendant le hitstun, le personnage est incontrôlable.
On ne peut
00:11 ni se mettre à garder
00:20 ni bourrer un coup (même un shoryuken), tant que le combo est sans faille
00:31 ni se déplacer.
Le hitstun c'est comme le blockstun, les coups dans la tête en plus.
Garder reste plus puissant que faire des coups au hasard.
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Tags:
startup
active
recover
sf4
street
fighter
streetfighter4
framedata
blockstun
blockstring
hitstun
combo
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