SG.D unblockable setup - default version

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Guilty Gear Xrd
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236p SG.SHHS lowtoss SG.SH j.PSD 236p j.SH

This is the default unblockable setup off Elphelt's command crab in the corner that works on most of the cast without variation. At the end of the combo, you need to low toss, pull out sniper and YRC right when the opponent gets up (not before) so you can charge the unblockable during level 4 grenade blockstun.

Modify for the following:

Zato: Need a really high wallsplat.
Faust: hard.do SG.PH j.PSD 236p j.SH
Ramlethal: you can do 236p SG.SHH (dash up) 6HS lowtoss j.SD 236p j.KH instead.
Leo: Needs a really high wallsplat and some weird delaying, don’t recommend this route. Do 236p SG.SHH 2S lowtoss SG.S 236p SG.(H) backdash or 236p SG.SHPPH lowtoss SG.SH j.PSD 236p j.SH, same damage, first one is easier imo.
Johnny: doesn’t work, use the alternatives listed ^ here or SG.(S)H 2H 236p 5p c.S j.SHD airtoss 6H SG.S 236p (H)
Raven: use 236p SG.SHH 2d lowtoss j.SD 236p j.KH
Baiken: fast wake up and yet easy to OTG.

https://docs.google.com/document/d/1r6txAgJR-XTldp73E36RAFr9B3dRSObm8PUhgm2e4Co







Tags:
Guilty Gear
Xrd
Elphelt
Unblockable



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