SHADOW COMPLEX REMASTERED Walkthrough Gameplay | Part 3 (No Commentary)
My playthrough of the Shadow Complex remaster for PS4
Shadow Complex is a platform-adventure Metroidvania video game developed by Chair Entertainment in association with Epic Games and published by Microsoft Game Studios for the Xbox 360 in 2009.
The game follows Jason and his girlfriend Claire, out to explore some caverns. When Claire goes missing, he finds a massive underground complex with soldiers and high-end technology. Jason must rescue Claire and discover the plot behind the faction operating the complex. Inspired by the Metroid series, Shadow Complex is a 2.5D Metroidvania-style game where the player controls Jason through the underground complex, defeating hostile forces, and finding various power-ups that enable further exploration of the complex. The original script of Shadow Complex was written by Peter
Shadow Complex is presented in 2.5D format; the game world is three-dimensional, but the player can only move in two dimensions, simulating the environment of a side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, new abilities and weapons are gained which allow to reach new areas.
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