Shadow Fighter | 1994 | Who Needs Mortal Kombat When You've Got This | Amiga CD32
Shadow Fighter is a video game for the Amiga and CD32 developed by NAPS team and published by Gremlin Interactive in 1994. The game was acclaimed by critics, and in 1996 it was ranked the 20th best game of all time by Amiga Power. The game itself is as one would normally expect from any fighting game: fight through 3 rounds against all opponents to reach the main boss at the end. The game features 17 characters (2 hidden) from around the world (including one from space). To rival the bloody violence of Mortal Kombat, a "blood mode" is included in the game, which can be toggled on or off, but this appears to do nothing other than turn the floor an untextured red colour.
GAME RECORDING INFO:
The game was scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio. I also use a shader / filter that simulates a CRT Monitor, and to use as a overlay I've created a a 3d image of a Amiga CD32 game room with a TV from the 90s, to create a nostalgic atmosphere.
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