Shadow of the Beast/Gameplay 5 Minutes

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Shadow of the Beast is a platform video game developed by Heavy Spectrum Entertainment Labs and published by Sony Interactive Entertainment for the PlayStation 4, released in May 2016. It is a remake/re-imagining of the 1989 game of the same name, first released for the Commodore Amiga.
The game follows the story of the original predecessor. Once again, players control Aarbron, who was kidnapped as a child and corrupted through magic into a monstrous warrior-servant. Gameplay combines platform and action elements, with the introduction of combos. Players have to beat enemies by counter-attacking to strike them down and shield-wield foes that must be ducked behind in order to defeat them. During E3 2015 a gameplay video was introduced, in which Matt Birch, CEO of Heavy Spectrum Entertainment, showed a combat system which he mentioned as "brutal", while introducing the traditional health bar, combos through quick-time events and traps (even the original jet engines) inside dungeons. Graphics in this version appear to keep the parallax scrolling from the original title, now in 3D.
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