Shadow of the Tomb Raider (PC) 4K 60FPS Gameplay #4 The Big Jaguar Fight
Development began in 2015 following the completion of Rise of the Tomb Raider, lasting until July 2018. Shadow of the Tomb Raider was designed to conclude Lara's journey begun in the 2013 reboot, with a key theme being descent both through the jungle environment and into her personality. The setting and narrative was based on Mayan and Aztec mythologies, with the team consulting historians to create the architecture and people of Paititi. The gameplay was adjusted based on both fan feedback and the wishes of Eidos Montréal, incorporating swimming and grappling while increasing difficulty tailoring. Camilla Luddington returned to provide voice and motion-capture work for Lara.
Released as the final installment in Lara Croft's origin trilogy, Shadow of the Tomb Raider received generally positive reviews from critics, with particular praise going to the game's emphasis on challenge tombs and puzzles, although some felt that the series' gameplay had become stale and lacked innovation. While opening to slow sales, the game eventually shipped over four million copies worldwide.
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BattleBaaz currently has 148 views spread across 15 videos for Shadow of the Tomb Raider. His channel uploaded 5 hours worth of Shadow of the Tomb Raider videos, or 3.09% of the total watchable video on BattleBaaz's YouTube channel.