Shadow the Hedgehog - Pure Hero Story - Walkthrough - part 2
Shadow the Hedgehog[a] is a 2005 platform game developed by Sega Studios USA (the former United States division of Sonic Team) and published by Sega as part of the Sonic the Hedgehog series. The game follows Shadow the Hedgehog, a creation of Doctor Eggman's grandfather, Prof. Gerald Robotnik with the aid of Black Doom, as he attempts to learn about his past while suffering from amnesia. Shadow the Hedgehog reintroduces third-person shooter elements from Sonic Adventure 1 and Sonic Adventure 2 but greatly expands on the concept and newly introduces nonlinear gameplay to the Sonic franchise. To defeat enemies, Shadow can use a variety of weapons from each faction and use the newly introduced Chaos powers to aid him in his quest. Out of the twenty-two levels there are eleven that have three possible missions that the player may choose to complete, the other eleven have two missions. The missions completed determine the game's plot and subsequently playable levels.
Shadow the Hedgehog is a platform game that incorporates elements from the Third-person Shooter genre and elements from the Action-adventure genre. Like previous games in the Sonic series, basic gameplay involves running quickly, collecting rings, tricky platforming and destroying enemies. Shadow collects rings as a form of health; when he is attacked by an enemy or takes damage from the environment, ten of his rings bounce away from and form into a circle around him. When Shadow has no rings and takes damage from an enemy he dies, loses a life and goes back to the last checkpoint. Each level is completed by undertaking a mission, and each mission is labelled "Hero," "Dark," or "Normal". The "Hero" missions involve completing tasks for the Sonic series' heroic characters, or Doctor Eggman on one occasion, and the "Dark" missions involve completing tasks for Black Doom or Doctor Eggman. The "Normal" missions involve reaching the Chaos Emerald or Goal Ring at the end of the stage. Examples of non-neutral mission objectives include killing all enemies in the stages, destroying an aircraft flying to the end of the level, or activating or destroying objects in the stage. All enemies attack Shadow regardless of the mission chosen. The mission types selected affect the plot, the levels played, and the ending received out of ten possibilities. Each level features cutscenes that advance the story, and seven levels also feature boss battles. There are 326 possible paths to take in Shadow the Hedgehog, and each pathway is individually named.
Initial release date: November 15, 2005
Modes: Multiplayer video game, Cooperative video game
Composers: Tomoya Ohtani, Jun Senoue, Yutaka Minobe, Mariko Nanba
Genres: Platform game, Action-adventure game, Third-person shooter
Designers: Yuji Naka, Takashi Iizuka, Kazuyuki Hoshino
Developer: Sega Studio USA
Platforms: PlayStation 2, GameCube, Xbox
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