Shadow Warrior Classic Redux - Who wants to review some Wang? (Gameplay with commentary)
Shadow Warrior Classic Redux - Who wants to review some Wang? (Gameplay with commentary and nostalgia gushing)
Shadow Warrior Classic Redux on Steam:
http://store.steampowered.com/app/225160/
Shadow Warrior Classic Redux is a classic First Person Shooter created by 3D realms and updated by Devolver Digital. Originally released in 1997, Shadow Warrior the Eastern equivalent to Duke Nukem 3D. Shadow Warrior was the 2nd game, after Duke, to be made on the BUILD engine. This version features many improvements including true 3 world creation (rooms on top of rooms), climbable ladders, and rideable vehicles.
Topics
*Suggested order (1:06)
*A brief history of Shadow Warrior's Expansion packs (1:38)
*User maps (possibly compatible with old maps) (3:16)
*Gameplay options (3:38)
*Sound options (5:28)
*Video Options (5:31)
*Not an HD remake, just touched up (6:02)
*FOV in an old game! Huzzah! (6:48)
*Keybinding and FPS drops (8:00)
*Why a remake is better than DOSBox (8:37)
*The Episodes and old Shareware (9:01)
*Unique kill animations added from Duke3D's BUILD engine (11:00)
*Example of FOV differences (11:32)
*A look at the Retro graphics (12:16)
*My nostalgia squee and painful confession (12:50)
*One of the first with alternate weapon fire modes (14:52)
*Fists Vs. Sword (15:23)
*Weapon ammo and firing modes shown on weapons (16:15)
*Driveable Vehicles and Turrets (17:36)
*Some anime references (18:36)
*The glorious auto map (19:20)
*Improved mouselook controls (19:35)
*Why is Shadow Warrior Classic Redux a good remake? (19:53)
*The lack of mirrors in more modern games (12:11)
*Pachinko Machines! (22:25)
*Promotional Audio Clip 1: Swords (23:28)
*Promotional Audio Clip 2: Caltrops (23:47)
*The downsides of auto aim (24:24)
*Preparing to Launch the Nuke (25:25)
*Promotional Audio Clip 3: Shuriken (25:55)
*Reloading added, but no reload key (26:32)
*Ladders! (27:19)
*Cheap to buy, free version available for DOSBox (27:48)
*Stationary Turret - mouselook a little off (28:23)
*Excellent level design (29:15)
*Platforming not great, but never overstays (29:34)
*Plenty of puzzles and things to keep levels interesting (33:55)
*Large explosion radius, easy to kill yourself (35:05)
*Death and respawning at level start (35:30)
*Duke 3D given the same treatment in the Megaton Edition (36:33)
*Other references, including one form then popular Sailor Moon (38:22)
*Female NPCs done in Anime Style Vs. Duke 3D's realism (39:18)
*The visceral feeling of combat (40:42)
*Steam achievements added to Shadow Warrior (44:55)
*That Nostalgic feeling (45:15)
*The downside: lack of multiplayer - but it may be added later (46:28)
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Shadow Warrior Statistics For KageKaze
At present, KageKaze has 18,224 views spread across 1 video for Shadow Warrior, and less than an hour worth of Shadow Warrior videos were uploaded to his channel. This is less than 0.08% of the total video content that KageKaze has uploaded to YouTube.